-Demo Reels-
2D Art |
Animation |
-Resumé-
| Resumé (PDF) | |
| File Size: | 315 kb |
| File Type: | |
| Resumé (DOC) | |
| File Size: | 202 kb |
| File Type: | doc |
Samantha Williams - Game Artist
Objective: Working as an Associate Game Artist at Sunstorm Games
Athens, OH | (740) 591-7429 | sam.erin.williams@gmail.com | samerinwilliams.com
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Technical Skills
Photoshop - Advanced, 9 years experience After Effects - Intermediate, 3 years experience
Maya - Intermediate, 3 years experience Unity 3D - Beginner, 2 years experience
Illustrator - Beginner, 1 year experience Flash - Beginner, < 1 year experience
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Work Experience
● 2D Artist, Animator
Lightborne Lore, LLC | Athens, OH (June 2010 - May 2013) | Cracked (iOS), Veil (iOS) Perpetua (iOS - SHIPPED)
Split Pixel Studios, LLC | Athens, OH (June 2012 - pres.) | Sarah’s Adventure (PC - SHIPPED), Gemini (Android)
GRID Lab Studios | Athens, OH (Dec 2011 to June 2012) | PORTS: Future (PC - SHIPPED)
Sprayboks, LLC | Norway (Aug 2012 to Oct 2012) | Tour Bus, Barnehage
Education
Ohio University (2009 to 2013) GPA 3.93
Bachelor of Science in Digital Media: Games and Animation | Minor in Computer Science | Chinese Lang. Certificate
● 2D Artist, 3D Artist, Animator
Class Projects | Athens, OH (Sept 2009 to May 2013) | Nightshift (PC), Gull (PC), SunSat 2011 (Presented at ISDC 2011 in Hunstville, AL), SunSat 2012 (Presented at ISDC 2012 in Washington, D.C.)
Other Experience
OUGDA, (Aug 2012 to May 2013) | Officer, Webmaster
Objective: Working as an Associate Game Artist at Sunstorm Games
Athens, OH | (740) 591-7429 | sam.erin.williams@gmail.com | samerinwilliams.com
_________________________________________________________________________________________________
Technical Skills
Photoshop - Advanced, 9 years experience After Effects - Intermediate, 3 years experience
Maya - Intermediate, 3 years experience Unity 3D - Beginner, 2 years experience
Illustrator - Beginner, 1 year experience Flash - Beginner, < 1 year experience
_________________________________________________________________________________________________
Work Experience
● 2D Artist, Animator
Lightborne Lore, LLC | Athens, OH (June 2010 - May 2013) | Cracked (iOS), Veil (iOS) Perpetua (iOS - SHIPPED)
- Conceptualized, drew, and colored 2D characters with expressions, poses, and clothes in Photoshop
- Created/digitally painted main menus, GUI assets, items, and backgrounds in Photoshop
- Created and animated a 3D dropdown menu in Maya
- Animated 2D machines in Maya and Unity
Split Pixel Studios, LLC | Athens, OH (June 2012 - pres.) | Sarah’s Adventure (PC - SHIPPED), Gemini (Android)
- Drew 2D assets (concepts, backgrounds, GUI, HUD, particle effects, etc.) using Photoshop
- Modeled, UVed, textured, rigged, and animated an enemy in Maya and Photoshop. Modeled environment assets in Maya
- Improved UVs on coworkers’ models and created cartoony textures in Maya and Photoshop
- Animated 2D sprites for menus and loading screen using Photoshop, Maya, After Effects, and Unity
GRID Lab Studios | Athens, OH (Dec 2011 to June 2012) | PORTS: Future (PC - SHIPPED)
- Modeled, UVed, and textured environment assets for a realistic simulation in Maya and Unity
- UVed, textured, and rigged a character and bicycle in Maya
- Created promotional materials and a user manual in Photoshop
Sprayboks, LLC | Norway (Aug 2012 to Oct 2012) | Tour Bus, Barnehage
- Created a logo and two digital illustrations using Photoshop
Education
Ohio University (2009 to 2013) GPA 3.93
Bachelor of Science in Digital Media: Games and Animation | Minor in Computer Science | Chinese Lang. Certificate
● 2D Artist, 3D Artist, Animator
Class Projects | Athens, OH (Sept 2009 to May 2013) | Nightshift (PC), Gull (PC), SunSat 2011 (Presented at ISDC 2011 in Hunstville, AL), SunSat 2012 (Presented at ISDC 2012 in Washington, D.C.)
- Created concepts and textures for environments and characters. Drew 2D assets using Photoshop
- Modeled, UVed, textured, rigged, and animated 3D assets using Maya
- Animated 2D/3D movie sequences in Photoshop, After Effects, and Maya
- Led student teams. Helped establish consistent art styles and keep others on track with their work
Other Experience
OUGDA, (Aug 2012 to May 2013) | Officer, Webmaster
- Took part in 3 game jams. Led student teams, established a consistent art style, and handled task creation and distribution
- Modeled, UVed, textured, rigged, and animated 3D assets in Maya. Created 2D game assets in Photoshop and Illustrator
- Maintained OUGDA’s website. Posted to the blog, announced meetings, fundraisers, and other activities
- Took part in 3 game jams. Led student teams, established a consistent art style, and handled task creation and distribution
- Represented the college to prospective engineering students, visiting faculty, alumni, and board trustees
- Led tours of school facilities for above persons and led the Computer Science student orientation
- Organized professional and social events with the Professional Development Committee
